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Cyber shadow art
Cyber shadow art






cyber shadow art

You could dash through peril but my thumb wasn’t having it. It’s both a boost in traveling distance and invincible frames. The cross slash is my favorite move, even though I was unable to consistently execute. My time was coming to a close yet it didn’t feel that way. Suddenly I’m met with a Chapter 8 screen. Shadow really started to feel himself specifically after visiting a mythical serpentine creature. This is also ignoring the fact that most of these powers are unlocked towards the end. In the end who knows, but some of the move sets just don’t feel satisfying. I felt contention throughout Cyber Shadow about what I feel is happening and what’s actually happening. It also became glaringly obvious that there’s a pixel perfect nook to exploit for extra damage. There’s a reason Mekadragon is dropping SP, this refuels your special move capabilities. I kept trying to brute force my way to the next step. I tend to ignore signs in games that suggest how it wants you to play. This boss fight highlighted something for me. This is your classic boss that takes up most of the screen, sporadic movement included. Overall there’s plenty here for all different playstyles whether passive or hasty.Ībout midway there’s a skill check of sorts.

cyber shadow art

Towards the end of my playthrough naturally the powers I leaned on were parrying, airstrike, dash. Mostly because my sword attack did more damage even if it meant playing riskier. Although I encountered use cases for the shuriken none of the early powers were that appealing to me. One of the first powers you learn is a classic, the shuriken. Throughout your journey you awaken powers by collecting special orbs usually towards the end of a chapter or big boss fight. Getting better and mastering each new move set was the goal. Mechanical Head Games developed a good foundation of which I hope there’s more to come.Ĭyber Shadow’s gameplay was distracting in the best way. All the ingredients are here: good music, gritty pixel art, and off screen hazards. Timed dash moves and bail me out airstrikes make for a great weekend or two- Cyber Shadow.Īs they enter publisher status, Yacht Club Games presents an homage to challenging 8-bit platformers. Platforming through the city tempered by a slow burn of gameplay. To all of the prize winners: We'll be getting in touch soon over email.Shadow awakens in a contained city of ruin, Mekacity finding fallen clan members along the way to stitch together his future. MekaSkull felt that you did an impressive job capturing Shadow's despair (which is what his journey is all about!) This illustration is awesome! Thank youĬongratulations to the winners and a huge thank you to everyone for participating! Whoa! That's is a pretty sick sword move. We thought she did a great job creating this 3D figure of L-Gion! His eye detailing looks awesome! Props for bringing our favorite blue robot into the real world! "Shadow vs the Cyzom" by Double_Tap - 5th Place Great work! L-Gion Replica by Susanne Elisabeth Zenkert - 4th Place The comradery of Master and Shadow is excellently conveyed! They look super cute fighting the mechanical horde in the moonlight. "Electronic Dream Dance" by Alva Ruth Adermark - 3rd Place We loved the cute art style and attention to detail! L-Gion looks like such a happy chap! We couldn't help but smile when judging this.

cyber shadow art

(Hah! Get it? Wink! Wink!) 80s Poster by HorizenDreamer - 2nd Place This piece is gorgeous! We loved the composition and colors! MekaSkull said it captured Shadow's essence. It was a really difficult decision for MekaSkull & the YCG team considering all of the amazing entries we had, but we finally made our picks! So without further ado, let's announce our winners! Winners "A Figure In The Light" by Eli Perez - 1st Place Grand Prize Winner We were blown away by the quality, creativity, and variety of all the Cyber Shadow-themed artwork! We hope you enjoy perusing each piece of art as much as we did!








Cyber shadow art